package idv.long.util.interfaces
{
	import flash.display.DisplayObjectContainer;
	
	public interface IPhysicsInterface
	{
		function init(container:DisplayObjectContainer):void
		
		function release():void
		
		function update():void
		
		function render():void
		
		function start():void
		
		function resume():void
		
		function pause():void
		
		function addEntity(entity:Object, groupID:int):void
		
		function removeEntity(entity:Object):void
	}
}